Founder
Who builds this
My name is Seva, and I’m an electronics developer and enthusiast. I have no technical degree, I never completed any specialised courses, and I never formally studied programming or electronics.
But computers have been part of my life since childhood. I first saw what a BIOS looked like at five, and by nine I was running a pirated local WoW: WotLK FUN server on a Lenovo X100e netbook. That was enough to get me seriously interested in tech and IT.
How I got here
I was inspired by the stories behind Western technology companies and how they were built, but one question kept bothering me: why is there nothing like this in Russia?
Trying to answer that question without actually doing anything about it eventually took a toll on me. It also led me to a simple conclusion: it can be done in Russia too — you just have to build some of it yourself.
How I work
When I first started having ideas for the VR industry, I began reading about the basics of electronics and discovered Arduino. Gradually I realised that almost everything needed to start already existed. All I had to do was assemble the right components into my own build and write the firmware in simplified C++.
At the time I wasn’t thinking much further ahead — writing my own PC software still felt far out of reach. It was a hobby, and it did not get all of my time.
Recently I decided to take the dream seriously. Today the process looks like this: I come up with an idea, build an electronic prototype, develop the firmware, and work with Claude on the PC software.
Where this goes
The long-term goal for the whole device line is a consumer haptic VR suit that brings together every preceding module — VR runners, haptic gloves, and whatever comes after them.
The long-term goal for the headset is a device built on Russian or Russian-Chinese hardware.
The long-term goal for the game is an open world that carries elements of the real one.